Member Greeter

See those fancy messages from another server when a new member joins their server? Well yeah, no worries, with Tamako Bot, you can have your own custom Member Greeter S now! And oh, don't worry, you can set up your custom greeter with Tamako in a matter of minutes, and we will cover all the capabilities for full control customization. Let's get started!

Enabling the Server's Member Greeter

1. Toggling the Member Greeter On

The first thing we're going to do is to enable the server's member greeter. When Tamako joins on a new server, all the fancy stuffs that Tamako do, including Member Greeter, is disabled by default, which is why you have to enable the server's member greeter first. You can enable this by typing the command t!welcometoggle and tada! You're set.. No.. But you've already made it the first step!

Tamako confirming the enabling of this Feature! Way to go!

Similarly, as stated on the message above, if you want to disable this feature in your server, you can do so by typing the command again.

2. Setting the Member Greeter Channel

Well, Tamako wouldn't know where to send the messages the first time you toggled it on whenever a new member joins - which is why even after you toggled the Member Greeter, it probably won't respond to any users that are joining. This is where you set up the channel for where the Member Greeter would be used.
Type: t!setwelcomech [channel mention | channel ID]
You can either supply a channel mention (e.g. #welcoming-members - where it's shrouded in blue and is clickable) or just a channel ID (right click the channel, select COPY ID, for Desktop)

Setting the channel through a channel mention or even use Channel ID

3. Tada! You're Completely Set Up! (about 30%?)

Ooh, a member just joined ----> Here's how Tamako would react:

Look! Tamako just greeted the incoming member in a fancy embed style!

You've set up the Member Greeter for your bot. Well I wouldn't say that it's "Complete" though because we're just at the tip of the iceberg in customizing these message! Remember when I said "full control customization"? Well that only starts from here!

Customizing the Message (Text)

You can do full customization using only text with Tamako. Here's how it would look like:

This is a plain text welcome message from Beako! A private bot sakurajimai own for one of my servers.

As you see, that's an only plain text with a resolved image URL. A Modifier is used as a place holder for the name and server name. We can edit our greeting message just like this with the use of t!setwelcomemsg msg=set [Message Content]. Easy, isn't it? Let's replicate the result from the image above.

t!setwelcomemsg msg=set Hello, {usermention}. Welcome to {guildName}.
For Testing the bot, go to #test
Hope ya enjoy your stay ;)
Notice that I used modifiers to replace the joining member's name and the server's name.

And there we go! Tamako just confirmed it!

Tamako just confirmed your custom greeting message!

How about we test it?

We exactly got what we wanted! Note that the channels will only resolve to mention if they are available in your server.

Take a good look at the following!
  • Modifiers can be used to replace the text with dynamic information (changing) like the username changes per user Join. You can also use the markdown feature discord offers for text like single for italics, double for bold, etc. Check all the available modifiers here!
  • Remember to use the command t!setwelcomemsg msg=true before testing the configured text message. This will set all of your greeter message to use the message. Same would be for using embed (t!setwelcomemsg embed=true)
  • You can still use most of the flavor text (markdown) that you've been using for discord. Bold, italics, underline, strikethrough, spoilers, etc.

Customizing the Message (Embed)

What is an Embed?

Have you seen those type of messages that you can only do when you send some type of link? Or when a bot sends a message in a box with a colored border? That's what an embed is. They are special messages that are often sent by bots which can have a colored border, embedded images, text fields, and other fancy properties. Here's an example of an embed (which you always see if you are a regular on Discord or is a Discord veteran):

Showing an embed from one of Tamako's basic commands, the anime search feature.

You can see many different things set on every part of that embed:

  • The top line with a little circle image on the left and the title of the anime on its right is the author field. The circle image is the author image, and the text beside it is the author name. (Well, that's supposed to be for the author, but we can use it whatever we like. Heh.). You can also mask link on that one, which will then be called the author URL.
  • The title, which is not used in this embed, is a slightly larger sized text that appears below the author field and just right above the description, which can also be masked through the property known as url.
  • The text that writes the score, popularity, and the synopsis, are called description, and the little image beside it which shows the anime cover art is the thumbnail.
  • The Border color, which is Grey in this case, is named as color. Simple huh?
  • The information and status below is a field type, which unfortunately is hard to implement at my level of coding skills, and therefore will not be included. But hey, you now know it's called an Embed Field! (Thats a lot of information there. *in sarcastic tone.)
  • The website below with the search duration is called the footer. You can also add an image before it, just like the author field. The image there is called footer image, and the text beside it is called footer text. Great naming as usual.
  • You can also add a large image below the fields, just above the footer. This is named image. ( *facepalms in Tamako)
  • Now remember those highlighted words (except the Field, cause, you know, I already explained why) because we are going to be using them to guide you on how to set your embed greeter message!

How to set up the values for the Embed?

Now that you know what's an embed (not that you didn't know it before reading this) and it's component, it is now easier to understand how to create one. Let's begin by typing t!setwelcomemsg embed=set on our typing field. Do not send this message yet, this section of the message will allow the bot to understand that you are trying to set something on your embed. It should be followed by embed options, with a format of -optionname:[option-value]. Option name and the corresponding allowable values will be discussed below. It should also be worth noting that you can pass as many embed options as you like.


You can still use markdown flavors on the embeds except for the author, title, and footer field. Embed does not support masked links / hyperlinks as of the moment, which is unfortunate. However, modifiers can also be used anywhere on the embed.

  1. Placing Text
    Embed options that allows text placement includes the previously mentioned author name (-author=name:[]), title (-title=:[]), description (-description=:[]), and footer text (-footer=text:[]). This places the text inside the brackets to their location according to what was previously discussed.

  2. Placing URL
    Embed options that only allows URL to be passed through. This includes the masked links and the url for images to be used. You can use the url providing modifiers on this options too, such as the avatar URL or server icon url. This includes author image (-author=image:[]), author url (-author=url:[]), url (-url:[]), thumbnail (-thumbnail:[]), image (-image:[]), and footer image (-footer=image:[]).

  3. Changing colors
    As mentioned earlier, embed are unique for having a single band of color on its side, which is also modifiable in this case. Just use the option -color:[] to set it. Note that only valid hex codes are accepted.


t!setwelcomemsg embed=set -thumbnail:[{avatarDynamic}] -title:[Welcome to **{guildName}** {user}!]
-color:[#c75a83] -footer=text:[You are our {memberJoinRankOrdinalized} member!]
//sets the thumbnail, title, color, and footer text of the embed

All the parameters on the example have successfully been accepted.

Worthy to be remembered

You can set these options on different messages. Example, you set the thumbnail and color on a message, then you set the title and description on another message, the embed settings from those two options are saved.

Let's test how it looks like:

Nice, you can see what we've set up here. Title, thumbnail, color, and footer.

We've successfully set up the embed, but it's kind of boring, there's a big space taking up at the middle of the embed, we will make use of that. now let's do:

t!setwelcomemsg embed=set -description:[some random text here] -image:[A valid image URL here]

and test...

Now these looks beautiful than the previous version.

How to remove values from the set Embed?

Embed are fancy and all, you can just edit the values of the embeds via the previous method. But what if you want to remove them completely? It's just as simple as using blank option parameters to remove them. Consider the following example:

t!setwelcomemsg embed=set -description:[ ] -footer=text:[ ] -title:[ ]
//removes the description, footer text, and the title from the embed

Removing the description, footer text, and the title.

Now let's test how it turned out.

All other properties except the color and the thumbnail have been successfully removed.

What to look out for when removing fields
  • You cannot remove embed fields that require URL to work, like thumbnail for instance. To have them removed from the embed, set a non-image-resolving URL when setting it - like -thumbnail:[] for example. (Google doesn't resolve to image.)
  • You cannot remove the color of the embed, if you want to set it to the default one (black), just use the #000000 hex.
  • Take note of the spacing between the space brackets, bot will treat them as false values when you put them close together [], add a single space beween them [ ].

Selecting which custom message to use (Default, Message, Embed)

You can select which method to use (assuming you've set all of them) for the member joins. For Example, if you want to use the default custom message, just type t!setwelcomemsg default=true, and this will set all the greeter message in your server to default until you change it again to other method. If you've set a custom message, you may use t!setwelcome msg=true, same goes for embed (t!setwelcome embed=true). Note that the bot will reject your request if you haven't set anything for the selected method.


Here are the list of available modifiers you can use in setting Member Greeter.

Remember to include the brackets!
Avatar{avatar}The Avatar Image URL for the user! (treats GIF as a static image)
Avatar Dynamic{avatarDynamic}The Avatar Image URL for the user in dynamic format! (works with GIF)
Channel Count{channelCount}The current total number of channels the server has, including text, voice, and category channels!
Category Channel Count{categoryChannelCount}The current total number of category channels the server has!
Text Channel Count{textChannelCount}The current total number of text channels the server has!
Voice Channel Count{voiceChannelCount}The current total number of voice channels the server has!
Created At{createdAt}The time (in Javascript Date Format) when the joining member's account was created! [UTC]
Created At M/D/Y{createdAtMDY}The time (human readable format) when the joining member's account was created! [UTC]
Discriminator{discriminator}The discriminator (the 4 numbers after the hash [#] symbol of the username) of the user!
Display Color{displayColor}The Color of the User that joined! (Usually just default)
Display Name{displayName}The Username of the Member that joined, or Nickname, if there is any!
Guild Icon{guildIcon}The Icon URL of the server.
Guild Icon Dynamic{guildIconDynamic}The Icon URL of the server in dynamic format.
Guild Name{guildName}The name of the Server.
Guild Owner{guildOwner}The username of the server owner.
Guild Owner Nickname{guildOwnerNickname}The username of the server owner, or nickname if there is any.
Guild Owner Tag{guildOwnerTag}The username#discriminator of the server owner.
Guild Owner Discriminator{guildOwnerDiscrim}The discriminator of the server owner.
Guild Owner Avatar{guildOwnerAvatar}The Avatar Image URL for the server owner.
Guild Owner Avatar Dynamic{guildOwnerAvatarDynamic}The Avatar Image URL for the server owner in dynamic format),
Joined At{joinedAt}The time (in Javascript Date Format) when this user joined the server.
Joined At M/D/Y{joinedAtMDY}The time (human readable format) when this user joined the server.
Member Count{memberCount}The total number of users this guild currently has.
Tag{tag}The username#discriminator of the user that joined.
User{user}The username of the user that joined.
User Nickname{userNickname}The username of the user that joined, or nickname if there is any.
User Tag{userTag}The username#discriminator of the user that joined.
User Discrim{userDiscrim}The discriminator of the user that joined.
User Avatar{userAvatar}The Avatar Image URL for the user!
User Avatar Dynamic{userAvatarDynamic}The Avatar Image URL for the user in dynamic format!
User Mention{usermention}A mention format for the user that joined. Note that you cannot use this in various places in the Embed.
Member Join Rank{memberJoinRank}The order from which the member has joined.
Member Join Rank Ordinalized{memberJoinRankOrdinalized}The order from which the member has joined, in ordinalized format (with suffixes like st, nd, rd, and th)